Friday, October 29, 2010

Verlet rope

Introduction In this brief article we’ll be taking a look at an efficient way of creating ropes in our cocos2d games that use box2d, starting from a cocos2s+box2d template project. We will be using box2d’s latest addition, the b2RopeJoint to constrict two bodies with a rope joint (a maximum distance joint, one might also call [...]

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